ĭistances can be measured at any time, and can be measured out in different increments, so long as the total does not exceed the specified distance. Multiple combat gauge distances will be specified with a numerical value, e.g. In either case, the final configuration of operatives must conform to the requirements laid out by that Kill Team.Īny distances of a symbol without a numerical value correspond to one combat gauge, e.g. Others will allow you to select your own configuration of operatives (with restrictions). Some Kill Teams will specify the exact configuration of operatives it consists of. When you do, you must select one of the Kill Teams from your faction’s army list, then select the operatives as specified by that Kill Team. Once you have selected your way to play, its mission sequence will tell you when you must select a Kill Team for a battle. In battle, all your friendly operatives are collectively referred to as your Kill Team. A list of the Kill Teams available to you can be found in your faction’s army list. When you select your operatives for a battle, you are not selecting individuals, but rather a specialist squad that works together. Your operatives are known as ‘friendly’ operatives and your opponent’s operatives are known as ‘enemy’ operatives. The Citadel miniatures that a player uses in Warhammer 40,000: Kill Team are known as operatives. 144 Wych.144 Weapon Proles and Points.145 Harlequins Harle quins. 136 Weapon Proles and Points.137 Drukhari.
134 Guardian Guard ian Defender.135 Defender.135 Storm torm Gua Guardian rdian. 128 Tzaangor.128 Weapon Proles and Points.129Īsuryani. 122 Poxwalker.122 Weapon Proles and Points.123 ousand Sons.124 Kill Teams. 1155 Chaos Space Marine.116 Weapon Proles and Points.117 Death Guard.118 Kill Teams. 109 Weapon Proles and Points.110 Heretic Astartes. 108 Sicarian Ruststalker Ruststalker.109. 107 Skitarii Ranger.108 Skitarii Vanguard. 102 102 Weapon Proles and Points.102 Adeptus Mechanicus.104 Kill Teams. 100 Infantry Squad Guardsman.101 Special Weapons Squad Guardsman.101 Militarum Tempe empestus stus Scion.
944 Weapon Proles and Points.95 Astra Militarum.96 Kill Teams. 90 Weapon Proles and Points.91 Greyy Knigh Gre Knights ts. 84 Reiver.85 Intercessor.85 Weapon Proles and Points.86 Deathwatch.88 Kill Teams. 76 Zealot Specialists.77 Adeptus Astartes.78 Kill Teams. 744 Sniperr Specia Snipe Specialists lists. Medic Specialists.73 Scoutt Speci Scou Specialists. 64 Specialists.66 Leader Specialists.68 Combat Specialists.69 Comms Specialists.70 Demolitions Specialists.71 Heavy Specialists.72 60 Choosing a Kill Team.62 Command Poin Points ts and Tactics.
511 Narrative Play Mission: Disrupt Supply Lines.52 Narrative Play Mission: Ambush.53 Narrative Play Mission: Feint.54 Narrative Play Mission: Assassinate.55 Matc tche hed d Pl Plaay Mi Miss ssio ion: n: Sw Swee eep p an and d Cl Clea earr 56 Matche hed d Pla layy Mis issi sio on: Take Pr Pris iso one nerrs 57 Matc Ma tched hed Pla Playy Mis Missio sion: n: Rec Recov over er In Inte telli llige gence nce 58 Matche hed d Pla layy Mis issi sio on: Terror Tact ctic icss 59 50 Open Play Mission: Search and Rescue.51 Open Play Mission: Mission: Lines of Battle. 50 Open Play Missi Mission: on: Aerial Strike. 46 Countless Battles.48 Scouting Scout ing Phase. 36 Example Battle Round.38 Fighting Figh ting a Batt Battle. 20 Movement Phase.21 Psychic Phase.26 Shooting Shoo ting Phase. 6 Squad Warfa Squad Warfare.8 re.8 Heroes eroes All. KILL TEAM SKIRMISH COMBAT IN THE 41ST MILLENNIUM